installing genymotion on a mac

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installing genymotion on a mac

February 13th, 2014 by Jeanne Boyarsky

Bill Gorder has suggested numerous times to use Genymotion instead of the emulator in the Android Development Tools because it is faster.  This week, I downloaded it.  I had to turn off the hardware acceleration in the ADT emulator SDK one as it caused instability on my Mac.  It’s time to try something new.

Downloading appears simple and is described here.  I already had a recent version of VirtualBox installed (I use it to run Linux, Windows 8 and Chromium.)  I created a device and then tried to launch it.  Which gave me the error “Unable to load VirtualBox engine.” It directs me to the FAQ which didn’t help.

Luckily, the answer was only a search away.  I ran

sudo /Library/StartupItems/VirtualBox/VirtualBox restart 

and all was well.  I didn’t even need to restart Genymotion.  The problem is I need to run this command every time I reboot (or add it to my startup)

I then installed the Eclipse plugin into my ADT install.  After setting the workspace preferences Genymotion item to /Applications/Genymotion.app.  (For more on the plugin, see the docs).  I was a little surprised that to run the plugin, you need two steps:

  1. Launch the genymotion device using the icon in the toolbar.  (this isn’t a big deal; I was just surprised since the ADT emulator did it automatically)
  2. Run as/debug as Android application.  If you have run configuration already, make sure it is set to “Launch on all compatible devices/AVDs” with the drop down set to “active devices and AVDs”.  This is how Eclipse knows to connect to the Genymotion emulator and not the other ones.

The interface is snappy which is nice.  I also like that it works with adb so I can push apps.

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